Update notes

  • 1.22.240321 (Apr/03/2024)
  • 1.21.231212 (Dec/14/2023)
  • 1.20.231026 (Nov/07/2023)
  • 1.10.230712 (Jul/25/2023)
  • 1.10.230627 (Jun/29/2023)
  • 1.00.230505 (May/19/2023)

Stranded: Alien Dawn - Patch v0.11.221102

Hello Survivors!

A new patch for Stranded: Alien Dawn has just landed on Steam. This adds several gameplay and stability adjustments to the game based on your community feedback. Thank you again for all your notes and suggestions, please keep them coming on Steam, Discord, or wherever you prefer to talk to us.

Now onto the changelog itself:

    Gameplay

    • Implemented more variation to animal attacks introducing more variants for some creatures, such as the exploding Skarabei
    • Added the possibility for multiple species types to join the same animal attack
    • Adjusted thermal conductivity for Vents, Doors, and Windows
    • Revised balance for some aspects of tailoring, reducing the time required to create shoes and clothing items made of fabrics
    • Malfunctioning devices such as Freezers, Refrigerators, Batteries, Solar Panels, Wind turbines will now trigger automatic ‘Repair’ orders
    • Decreased frequency of vomiting
    • Implemented the ability to 'Throw away' stored items that are about to rot
    • Adjusted survivors behavior to prioritize consumption of fresh foods. (PLEASE NOTE: You will need to start a new game to see this.)
    • Iterative adjustments to address occasional glitches with survivor pathfinding
    • Small adjustments to ambient sound effects that are heard during the night

    Stability

    • Addressed an instance where notifications caused the game to 'soft lock' after the environment is blurred
    • Addressed a crash that could occur during the crash landing sequence
    • Addressed an issue that would prevent the game from launching on system's where the CPU does not support Advanced Vector Extensions
    • Other general improvements to stability

    Miscellaneous

    • Implemented “Ask for feedback” option, enabling the Early access feedback notification to be disabled, see Options/Gameplay
    • Implemented a button for “Report issue/bug” in the “Manage” area of the in-game GUI
    • Improved the crash reporter to enable crash data to be sent more robustly